Android OpenGL ES – Part 4: Indexed Drawing March 6, 2020 by Anastasios Chondrogiannis Leave a Comment 1. Visualize interpolation Open the main.cpp file.Modify the vertex shader source code as follows: [Read more…] about Android OpenGL ES – Part 4: Indexed Drawing
Android OpenGL ES – Part 3: Transformations March 5, 2020 by Anastasios Chondrogiannis Leave a Comment 1. Link the GLM Library Click here and download the GLM library. I used version 0.9.9.7.Unzip the file you downloaded.Inside the unzipped folder you will find a subfolder named glm. Move this folder into your project’s cpp folder:Open the Project pane from the left side of the IDE.Select the Project view.Navigate to app->src->main.Drag and drop the glm folder onto the cpp folder and click OK.Open the CMakeLists.txt file.Make the following changes: [Read more…] about Android OpenGL ES – Part 3: Transformations